Feb 28, 2009, 02:02 AM // 02:02
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#1
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Wolfenstein Fuel Dump
Guild: Melandru's Elite Hunters [Hunt]
Profession: D/
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W/N Hundred Blades/Barbs
Does the extra damage from hundred blades count as physical damage?
Or would it trigger barbs twice?
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Feb 28, 2009, 02:14 AM // 02:14
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#2
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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The damage caused by Hundred Blades is typed as Slashing Damage, which is a kind of Physical Damage, therefore, it triggers both Barbs and MoP.
[Hundred [email protected]] + [Mark of [email protected]] (from a Necro, not as a W/N) = Things Blow Up
As long as your Sword deals Physical damage (any hilt excluding Ebon, Fiery, Icy, or Shocking), the sword hit will trigger Barbs and MoP.
Last edited by _Nihilist_; Mar 05, 2009 at 02:43 AM // 02:43..
Reason: a bit of misinformation
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Feb 28, 2009, 02:37 AM // 02:37
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#3
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Frost Gate Guardian
Join Date: Feb 2009
Location: Detroit
Guild: We Kite Holding Hands [japanese]
Profession: A/
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both the damage from your actual sword hit [unless an elemental spirit or mod /enchantment is on you] triggers barbs, and the bonus 22's from barbs is PHYSICA so it does trigger
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Feb 28, 2009, 07:47 AM // 07:47
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#4
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Quote:
Originally Posted by Tyrael_Eveningsong
Yes, to both questions.
The damage caused by Hundred Blades is typed as Slashing Damage, which is a kind of Physical Damage.
[Hundred [email protected]] + [Mark of [email protected]] (from a Necro, not as a W/N) = Things Blow Up
The damage caused by Hundred Blades also triggers Barbs.
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Lol this can do like 500dmg across a group in one attack. Makes everything run, though, and it's great in the realm of torment... once I got 6 level 28 onis on a bridge and killed them with it in about 10 seconds. It's hard to coordinate with a necro (necros will just cast it like any other hex, without considering number of adjacent foes), so it's easier to juse use 9 curses or so and get good at casting it when you're adjacent to several enemies.
Have a screenshot of doing something like 450 damage with 9 curses.
Last edited by Lux Aeterna; Feb 28, 2009 at 07:49 AM // 07:49..
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Feb 28, 2009, 08:16 AM // 08:16
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#5
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Jungle Guide
Join Date: Jun 2008
Location: DoA
Guild: Dark Order of Retarded Knights (doRk)
Profession: N/Me
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See what Undead Rurik has left for us to play with?
[barbs], [mark of pain], [splinter weapon], [order of pain] all go nicely with [hundred blades]. If you want to see them die before your follow-through... hit them with [weaken armor] first.
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Mar 02, 2009, 04:55 AM // 04:55
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#6
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Lion's Arch Merchant
Join Date: Oct 2005
Guild: BloodBath & Beyond
Profession: Rt/
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Quote:
Originally Posted by Lux Aeterna
It's hard to coordinate with a necro (necros will just cast it like any other hex, without considering number of adjacent foes), so it's easier to juse use 9 curses or so and get good at casting it when you're adjacent to several enemies.
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You can bind hero skill slots to keys. When I toyed around with this, I bound Hero 1 Skill 1 to the Q key, put MoP in that slot, and disabled it. And, of course, you can also bind Assassin's Promise to another key, and keep the MoP's coming.
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Mar 02, 2009, 07:53 AM // 07:53
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#7
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Desert Nomad
Join Date: Nov 2008
Location: Australia
Profession: W/
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On the topic (sorta) does hundred blades trigger daze?? i was wondering this if so then wars are mega interupt machines with technoble
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Mar 02, 2009, 08:22 AM // 08:22
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#8
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Administrator
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Are you referring to the bonus AoE damage? I haven't tested it, but I highly doubt it would trigger daze. Daze makes spells easily interruptable, which means skills are interrupted by an 'attack'. Damage =/= attack (iirc spell damage won't trigger daze), but it might work.
__________________
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Mar 02, 2009, 08:33 AM // 08:33
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#9
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Desert Nomad
Join Date: Nov 2008
Location: Australia
Profession: W/
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KK yeh i was doubtful myself but if it did work that'd be pretty kool right :P
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Mar 02, 2009, 09:59 PM // 21:59
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#10
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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I've seen this gimmick in RA, and its quite interesting.
Yeah Barbs does trigger twice.
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Mar 04, 2009, 06:26 AM // 06:26
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#11
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Krytan Explorer
Join Date: Jan 2007
Profession: W/
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Quote:
Originally Posted by Tyrael_Eveningsong
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Very important
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Mar 07, 2009, 09:59 PM // 21:59
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#13
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Grotto Attendant
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Quote:
Originally Posted by Tyrael_Eveningsong
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Indeed.
[sun and moon slash][whirlwind attack][save yourselves][hundred blades][flail][enraging charge][for great justice][brawling headbutt]
PLUS
[assassin's promise][mark of pain][barbs][ebon vanguard assassin][finish him][enfeebling blood][meekness][technobabble]
is pretty insane damage, and a hell of a lot of fun. Quite possibly the best damage output available in GW right now if you're good at positioning mobs where you want them.
(Sub Rigor Mortis for Meekness if you've got block-heavy monsters. Sub SoF for Meekness if you need to overload heavy hex removal. Sub Rigor Mortis for EB instead of Meekness if you've got both heavy blocking and heavy hex removal to deal with.)
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Mar 10, 2009, 03:04 AM // 03:04
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#14
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Quote:
Originally Posted by Lux Aeterna
Lol this can do like 500dmg across a group in one attack.
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500dmg? Try over 9k damage in the right circumstances.
22 Raptor Nestlings = 22 shots of Hundred Blades per raptor when you use WW Attack.
22 Nestlings x 22 hits of 100b x 20dmg after armor reduction (this is JUST 100b dmg, not including the dmg from WW Attack/base sword dmg, since most of the Nestlings block WWA with Critical Defenses) = 9,680 dmg dealt in a single WWA (3 seconds max time spent activating skills, waiting for WWA to charge)
I can't remember what the pretty yellow numbers read... it takes me less than a minute to do the farm, and I see too many +276xp's in green to really care. Needless to say, I'm probably simplifying and underestimating the damage dealt if anything.
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Mar 11, 2009, 12:00 AM // 00:00
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#15
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Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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Quote:
Originally Posted by Tyrael_Eveningsong
500dmg? Try over 9k damage in the right circumstances.
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ITS OVER 9000 !!! (damage)
1 second, going to test the daze HB thing.
EDIT: Just tested, Hundred Blades' AoE attacks DO NOT interrupt someone while dazed.
Last edited by Neo Atomisk; Mar 11, 2009 at 12:22 AM // 00:22..
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Mar 12, 2009, 01:19 AM // 01:19
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#16
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Just remember, Neo, Hundred Blades scales with the amount of enemies that are adjacent to your target when you attack.
The Raptor Nestlings just happen to be nice enough to all want to hump your leg at the same time, so they maximize 100b effeciency.
Even if all you have is 1 enemy, 100b will still proc once, meaning that at the very least, it's a way to always get some damage thru, even when Blind or you have a chance to miss, because it triggers on attack, not on hit (w00t w00t!).
Oh yeah, Chthon, you shouldn't need to sub in [[Rigor Mortis] since 100b triggers on attack, not on hit. You'll still get the Slashing dmg from 100b (which will trigger MoP) even if the attack itself is blocked!
__________________
Warrior for Hire
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Mar 12, 2009, 05:58 AM // 05:58
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#17
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Grotto Attendant
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Quote:
Originally Posted by Tyrael_Eveningsong
Oh yeah, Chthon, you shouldn't need to sub in [[Rigor Mortis] since 100b triggers on attack, not on hit. You'll still get the Slashing dmg from 100b (which will trigger MoP) even if the attack itself is blocked!
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Sorry, should have been more clear. Rigor is on that build's sidebar more for the rest of the team than for the warrior. Of course, it would have helped a whole lot if I had mentioned that I was merely picking two builds out of a team build, and I certainly didn't. Anywho, even if HB goes past block, getting the warrior's non-HB attacks past block is certainly enough damage to be worth doing also.
And, while I'm sidebarring stuff. Give the warrior Frenzy over Flail if there's enough SY! spam form other sources on your team to keep the warrior covered with SY!.
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Mar 13, 2009, 09:38 PM // 21:38
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#18
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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Point taken. Add to that it's another trigger to MoP if the sword does physical damage.
Funny you should mention the 2nd point, Chthon, as I've been running [[Frenzy] more and more on my Warrior in PvE. Apparently, he's a masochist, and would rather take more dmg than move slower... something about "it's strong and brave"... sez he read something on this Forum to that effect... (epic lol)
__________________
Warrior for Hire
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Mar 14, 2009, 03:56 PM // 15:56
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#19
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Ascalonian Squire
Join Date: Dec 2006
Location: Baltimore, MD
Guild: [edge]
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I haven't had much time to play with [Hundred Blades] in PvE, but after setting up for the raptor explosion build I'm going to try using it with micro'd AP + MoP on a hero for general play. This seems like it will be extremely fun
I gotta admit, watching 20 raptors instantly blow up is really entertaining.
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